Janet Murray's 4 Affordances
20:39 - 29:40
- Spatial: mapping information, space/design, move through the space
- Encyclopedic: Mount of information/data, capacity
- Procedural: rules coded in computer, what can be done
- Participatory: people participate to engage with data
- The more immersed you are, the more you want to do
- They create stuff that respond to user’s usability
Agency: Procedural + participatory
Interactivity: doesn’t mean anything anymore
- Making user feel that what they want need to do is doable
VINCENT VAN GOGH ARCHIVE (EXAMPLE)
Spatial: mapping information, move through the
space
a.
Categorizing Van Gogh’s works by categories
b.
Chronologically ordered
c.
Search bar – we can move through his works by
typing in specific keywords
d.
Tabs – translation, notes, JPEG of letters,
artworks
e.
Constricting
Encyclopedic: Mount of information/data
a.
Compiling his works into one space
Procedural: rules coded in computer, what can be
done
a.
Categories
b.
Provides specific pages for context &
references
c.
Panels: Original text, translation, notes,
artworks
Participatory: people participate to engage with
data
a.
Hyperlinks & search bars enforce engagement
with the database to search for what they needed
NOTES
- Paradigm of knowledge that you can look through
- Graphic designers taught around usability
- How people use it is as important as the database itself
- One thing has different aspects to it – avoid
oversimplifying
#2
Manovich, Lev. “Database as a Symbolic Form” in Convergence June 1999 vol. 5 no.2 pp. 80-99
http://www.gravitytrap.com/classes/readings/manovich-lev_rev2.pdf
Narrative = p. 80, definition p.90 example:
- Temporal, linear sequence
- Cause and effect
- Dominant effect
Database = p.80, definition, p.81 definition, top of p.82, example p.87 explanation
- Mental in narrative
- Database is the computer and you're engaging/doing
Algorithm = p.83 paragraph 3 definition + example, p.85 example
- Computer games (example)
- Experienced as narrative
- Uses simple algorithm: each level's goal is to collect treasure til the end
The Man With The Camera (example)
- Linear print out of diaries
- Shots with special effects
- Seduce viewers into his way of thinking
- Constructivism, open narrative
- Interactive
Syntagmatic and paradigmatic = p.89, explanation, example
- Syntag: combination of signs, sentiments - runs through time
- Paradigm: Categories, culturally definied, structuring culture, "common sense"
- Semiotics: the study of signs